Notes
Students need to be ready to show samples of their previous animation.
Lecture/Demo
Discussion: Review of the 12 principles. What do they really mean and how do we apply them in 3d animation? Meet Morpheus and the tools.
Activity
Skills audit and review. Group discussion on animation assignments students have done so far in their time here. What assignments have you struggled to complete? Instructor will flag any missed assignments for review.
Assignment
Lip Sync. (LS) Modules 1-3. This is a relatively simple assignment, a quick 3-5 sec lip sync piece with one character. The purpose of the assignment is to give you a chance get warmed up with your rig of choice, and to let me get an assessment of your current skill level. We're actually doing this backwards from normal animation workflow, attacking the lip sync first! Featured principles: Posing, Timing, and Staging. 3-5 sec. long (72-120 fr). Students must pick a piece of dialogue and have all of the visemes done for next class. Review tutorial on vimeo.com/dlatour “Rough Lip Sync Demo.”
LOOKING AT GUIDES DRAWN BY A GREAT ANIMATOR, SUCH AS PRESTON BLAIR CAN PROVIDE A USEFUL SIMPLE APPROACH TO PHONEMES. THE PHONEMES HAVE BEEN ANALYZED AND SIMPLIFIED. USE THIS AS A GUIDE WHEN CREATING YOUR OWN MOUTH SHAPES. ANIMATE THE LIP SYNC FOR NEXT CLASS.
Hint: Design mouth shapes that suit the personality of your character. If you pronounce the words distinctly while looking in the mirror, the mouth shapes will become apparent.
I also recommend creating a guide like the one below, with a picture of the mouth shape for each sound. Make a note of the frame numbers on your guide. This is a planning sheet for the animation, similar to a storyboard.
This is a simple assignment, no need to get too complicated!


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